Valkyrie Profile: Lenneth is an amazing game with a wonderful story line, sometimes can be quoted the best. This game tells the story of how Lenneth recruits fallen warriors, to be sent to god Odin, to win the sacred war against the evils. The game starts with Lenneth, who goes to the Midgard to recruit fallen warriors, also known as Einharjar, to battle against the evil creatures that are waging war against the Asgard, the land of gods. Lenneth travels over Midgard in search of brave souls and analyzing how they met their fateful end. She trains them and sends them with proper human value and skills to join Odin in his sacred battle.
The game is divided into eight unique chapters which have different puzzle, dungeons and items available. Each chapter is divided into many periods depending on their modes, easy, normal and difficult. Players have to use to their time accordingly in the dungeons and town in order to save their time for recruiting people. Lenneth can recuit as much as fifteen characters to be send to Odin. The controls in Valkyrie Profile - Lenneth that allow gamers to operate four characters at a time deserves a mention. As Lenneth, a player can perform stunts like jumping, shooting ice, climbing ladders and platforms. With the help of icing power, Lenneth can freeze her enemies, build stairs to solve puzzles.
In Valkyrie Profile: Lenneth, Lenneth receives some points from Freya, the lord of fertility who updates her about the war at the end of each level. These points are given based on her previous performance using which she can purchase equipment. There are six types of weapon ranging from staff to heavy sword available to each character. Players can also find these weapons and other equipments in the dungeons of various chapters. The dungeon is not a free place, it is full of evil creatures that guard the weapons and only on battling it out with them the players can get them. As the clock goes ticking, the players can feel the mounting of pressure on them as the war between the good and the evil is still going on in the other side.
Tags:psp, role playing, rpg









Comments
Valkyrie Profile is just not a good game.
Saying that you can control multiple characters at the same time isn’t quite accurate. You can either pick a command for each character, or you can press a single button to make them do a default attack. By doing this default attack with more that one character and timing between them you can create combos, and some weapons allow a character to attack up to three times in a single turn. Its more like having one character in a fighting game than having 4 in an rpg. The combos also become monotonous, but overall the battle system is good, and fun. Its everything else that is awful.
One thing is leveling your characters and being forced to give them up and replace them with new ones who aren’t as strong, but the dungeons keep getting stronger. So when you lose your level 25 character and gain a level 15 character, well you still need a party of level 25’s to do a particular dungeon. On hard mode, its even worse with all characters starting at 1.
Also, you cannot go somewhere and farm exp to level with, since you can only visit places a limited number of times, creating a global limit on the number of monsters you can kill. There are a few places where it seems its bugged (or perhaps allowed) that you can make the enemies respawn, so you will spend hours and hours killing the same 2-10 monsers over and over just to gain a couple levels. Literally.
It also takes a LOT of exp to level up each character. At 70 hours into the game, I’m on chapter 6 (about 3/5 of the way through the game) with my main party at 31, 25, 15, and 24. (I just lost another level 24, and I will next chapter, too)
Now some monsters will always attack the weakest character in your group, which will kill him if he’s in a dungeon too high for HIM, but not too high for your party. And of course, if he’s dead at the end of the fight he gets no exp. So to solve this, kill all but one enemy, then resurrect him (he will be dead 90% of the time in a challenging dungeon) and finish off the last monster. Unless the monsters drain life, and then you’re screwed, because you need enough damage to stay ahead of the drain, and the low level hurts your damage and helps its drain. Of course, you could just do the same low level dungeons over and over the whole game.
If thats not bad enough, you get little gain for leveling. My level 30 has about twice the hp of my level 15, deals 50% more damage, and takes 25% less damage (items mostly determine how much damage is taken). What other game is that true? And yet the designers have managed to make many dungeons that a level 15 group would find impossible, but a level 20 group would only find monotonous. They do this by making certain monsters require a specific spell or weapon to kill, which you probably only have if youre high enough. Or you may face a monster that drains life, so if you don’t have enough damage and healing to stay ahead of that, you lose characters and its always full health.
You can solve this problem through the use of items that increase your hit points or ability points WHEN you level. This can allow you to gain twice or more hit points and/or ability points per level. (Though around 18 you’re probably bought all the good abilities anyway.) Basically, these items are required. But using them means you arent using an item that is otherwise enormously valuable to battle, like reducing your damage taken by 30%. Consequently you find yourself checking every character’s exp at the end of every fight to make sure that if they will level soon, you change out their items. And if two characters will level at the same time? Well you probably don’t have 2 sets of those items, so move them out of the party until one levels first (remembering to move equipment accordingly). And hope the character you put into the party isn’t too far below the others.
This game would have been good if they just allowed you to level much more quickly, made higher level characters significantly more powerful, or added new characters at a decent level. But as it stands, its just too much time for too little gain, with too much reptition.