Need For Speed ProStreet races its way to the PSP

Posted on Nov 3, 2008 04:26:31 PM

Electronic Arts’ latest release into the handheld world came with the Need For Speed: Pro Street for the PlayStation Portable. Pro Street hit most of the major platforms late last year, and now has made its way on to the PSP as well.

Like most of its predecessors on the Portable, Pro Street also has a story line completely tied with the console versions. Of course, considering the hardware limitations, some of the game executions, and some rather interesting parts of the game had to be removed or altered. Take customization, for instance. The Console versions heavily emphasized the customization aspect of the game, with in- game features such as AutoSculpt, that let you play around endlessly with your ride. The PSP version sobers down a little on this, by limiting customization to only changing colours, tints and a very select few decals and vinyl.

Performance customizations, however, still have their levels of performance parts to improve how your car rides. Need for Speed: ProStreet PSP follows in the footsteps its predecessors, and starts off by locking most of the awesome rides in store for you. They will only be available when you can complete certain events. This adds to the challenge of the game as your stock car can prove quite incapable of winning some of the events that unlock newer cars, and you have to find a way to win. Performance boosts may help, but in the end it boils down to how you use the car.

A unique feature of this game, known as Driver Intuition, is used as a sort of temporary upgrade. Basically, you gain driver intuition by winning events and races. During a race, pressing circle will get you to a screen, which you can use to improve performance based on the driver intuition rating.

Most of the tracks have been ported down as well, and with a fairly decent level of detail, considering the hardware.

The game has a nice interface, with menus and HUD easily manipulated to your convenience. If you’ve played Need for Speed: Pro Street on the consoles, then you’ll find this game quite predictable. It is, however, a decent port to the PSP.

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