Warhammer: The Battle of Atluma is a treat to all card gamer lovers, but is actually nothing but an adaptation of Sabertooth games. This game, Warhammer: The Battle of Atluma has an interesting storyline. It is about the battle of Atluma, which takes place in the Warhammer world and only on winning this battle the players can acquire the Atluma crystal. The players are entrusted with the task of either battling their way in the darkness or join the whites’ league and win with their wits.
The players are given a deck of cards, each of which possesses different powers and the objective of this game is to overlap the opponent in powers. So if you are looking for card-less action, then you might opt for Warhammer 40.000: Squad Command instead. The cards can be swapped, sorted and even new cards can be earned in the process, which is an interesting feature. The game facilitates the players to enlarge the cards to get a clear reading of the text, given at the back of the cards, describing the cards uses and strength. If not the players can make use of the option to the right side of their screen to read the description. Another advantage of this game is the variety of cards it offers. Players are given the option to select the deck they like from the plenty of collections available.
The game also facilitates the players to play with their friends using the PSP’s multiplayer option. This head to head option enables players to battle it out with their friends and the enjoyment encircling this must be experienced. The battles can be played in three ways mini, full and mega battles. Coming to the technical aspects of the game, the sounds are really good and you would wish to hear it again and again. The graphics involved while the cards are chosen and swapped are realistic. The background very well matches with the title of the game. The controls are easy and any new comer will have no difficulty in adapting to it.
The game is difficult even to the best of the gamers and would require few tutorials before getting into the real battle. Warhammer: The Battle of Atluma is definitely a thing to cherish for card game lovers. So if you are one such then don’t wait, experience this game.
Rengoku: The Tower of Purgatory was released by Konami in 2005, and quite frankly, it wasn’t very good. It had a not so good control scheme, some terrible level detail and a very unbalanced battle system. The game had some good backing, like artwork from Manga artist Jun Suemi, and should have done way better than what it did do. This being said, the sequel’s announcement gave hope to many that the mistakes of the first would be corrected in the second. Well, that’s partially true with Rengoku II: The Stairway to H.E.A.V.E.N..
Rengoku II is placed in the future, where war plagues earth, and humans fight with Autonomous Dueling Armed Machines, or A.D.A.Ms. You control an A.D.A.M in the game, and it can salvage any weapon off defeated opponents to use as it’s own. Weapons or items can be used in four parts of he body simultaneously, namely the arms, torso and head. So basically you have four different attacks at a given point of time. You can’t just use one weapon forever, as continuous use will overheat it. So you need to distribute the power equally.
Adjustments to the combat system aren’t that great. In fact, only two changes have been made. One is that you can now fire while strafing, and you can control the A.D.A.M with the analog nub. It is still really hard to pull off combos, which are possibly the only way to maximize damage. Combos take too long to execute, and the only time you can actually pull off one is when you overkill the enemy.
You can save the game only at the terminals, which are placed at the entrance of every tower level. Theses terminals also let you upgrade your systems. You can use the points received from defeating enemies or melting unwanted weapons to perform upgrades.
The game is for sure better than Rengoku I, but it still lacks a lot. The game has some potential but with some sloppy modeling and game play, Rengoku 2 really doesn’t quite cut it. There are better action titles out there, rendering this just a waste of money. Knowing that it was published by Konami probably helps.
Whenever a new “Gundam” game is released in Japan, it sells like crazy. The battle of the mechs apparently fits Japanese taste perfectly.
However, the series has had major troubles outside of Japan. A title rarely even makes its way abroad, and even if it does, then it sells quite poorly.
Gundam Battle Universe is appearing for the PSP in Japan on June 17th. In light of this fact a trailer for the game has also been released. Unless you understand Japanese, you will have to be content yourself with only watching the picture.