PSP dungeon Tagged Stories

Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress

Posted on Oct 28, 2008 05:23:16 PM

Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress is the second game in the series for the PlayStation Portable. It is a casual fighting game. It may just as well be a revamped version of its predecessor, and while it still has its own share of problems, you’ll find Phantom Fortress to be more entertaining, and considerably longer.

For those who aren’t familiar with the series, here are the basics. Phantom Fortress, like it’s predecessor, works on two 2- dimensional planes, one with the foreground and one with the background environments. So even though the environments and characters are 3D, deep down, the game is still a 2D fighter.

The gameplay is relatively simple, as all attacks accessible with the circle button, and combos are executed with the added directional input, and maybe a couple more button presses. Standard to most Naruto titles, each character in Naruto: Ultimate Ninja 2 PSP has a Chakra bar, in addition to a health bar, which determines how many and what level of jutsus, or techniques, you can deploy. The player can also use items during fights.

The battles can be quite easy for most of the gaming enthusiasts who just want to have a good Naruto experience, as all attacks involve button bashing the circle button. However, one can get a lot more out of the game by actually using the items and advanced controls.

The story line has been extended a bit to do justice to the game’s title, by adding a new mode known as the Mugenjo mode. In this arc, Naruto is thrown into a fortress known, obviously, as the Phantom Fortress, which sucks life out of everything around it. Having that appear about the Hidden Leaf Village poses an obvious problem, so Naruto is faced with the task of getting rid of it.

The mode takes you back to the days of Dungeon crawling, moving your character’s icon between rooms, facing enemies and completing mini-games. A number of different scrolls activate different game types as well. There are tons of other goodies to unlock during the game, like artwork and songs and other stuff, making the games overall experience an enjoyable one.

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Star Ocean: First Departure is Interesting enough

Posted on Sep 29, 2008 12:36:15 PM

Star Ocean: First Departure is an interesting game where you are assigned the responsibility of protecting a small town on the planet Roak. The game surrounds three friends, Roddick Farrence, Millie Chliette, and Dorne Murtough who are shown patrolling the small town of Kratus in the opening sequence set in space. The game literally takes off when a group of bandits invade the town and you have to guide the trio in fending off the culprits. What keeps you engaged in this adventure is that it does not reveal too much of the plot in the beginning; thereby keeping you engrossed in the story throughout the game. Since you never know what will happen next, the game is really a test of your resourcefulness and ingenuity.

Combat is relatively quick, usually barely lasting longer than a minute, and occurs in real-time. The fact that battles are fought randomly in 3D battlefields also adds to the overall gameplay and excitement. The combat in the PSP version is very similar to the Star Ocean - Till the End of Time (PS2) PlayStation 2 title. It is, however, interesting to note that you can have full control over only one character with the option of switching to any character in your party during combat. You can unleash powerful attacks on the enemy by earning special abilities through the L and R buttons. Moreover, when not in combat mood, you can plan your party’s strategy using the menu, adding even more depth to the game. It allows you to take an aggressive, or defensive, or a spread out posture, depending on what the situation warrants.

While you are exploring and defending the town there is a map that constantly guides you through its different parts. But you have to do without it while crawling through the dungeons. This is actually somewhat of a benefit though, since it forces you to explore more.

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