PSP juiced Tagged Stories

Juiced: Eliminator: Takes Racing to new Heights

Posted on Nov 27, 2008 02:26:16 PM

Racing is one of the successful genres of gaming. Right from the ancient times, racing had been the most popular of the games. The special reason behind the success of racing through ages is that it tests the strength and adrenalin. Juice games are well known for their high performance, mind blowing racing releases. One of their best products, Juiced: Eliminator was released for the Xbox, Play station and PC in 2006. The game was intended to capture the shelves of the car modding community, but it does have a few flaws.

Juiced: Eliminator, launched for the PSPs has many improvements from the console game with a slew of new features. One of the enthralling features of the Juiced: Eliminator is its single player career mode. The game has few setbacks too; The most important problem of the game revolves around the driving mechanics and track design of the game. The game is all about driving cars. In this case, when the driving is not appreciable it brings down in the entire feel of the game. Applying brakes in a turn tends to make the car skid and fishtail out of control.

The game however allows the player to perform few good moves. The car could be thrown to a spin more often. Additional points could be earned by performing moves like 180, 360, J-turns etc. The diverse design of the tracks makes it difficult for the player to recall the flow of any track. The player has to master his driving skills and entirely rely on the on-screen map to make it to the finishing point. Juiced: Eliminator allows the players to set up his own race on an open day. Based on the practice on tracks, the player will automatically upgrade his racing skills and could compete in international championships. The stronger the skills of the player, the greater are his reputation. By maintaining a high reputation, the player will be able to participate in the races across the world. For those who want a compelling and rather open career mode, the Juiced: Eliminator is the right game to opt.

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Juiced 2 Hot Import Nights for the PSP

Posted on Nov 17, 2008 11:42:58 AM

Hot Import nights is the second installment in the famous Juiced series. Though one would expect the sequel to be similar to its original predecessor, it is not so with Juiced 2. Hot Import Nights seems to have undergone massive changes from Juiced 1, in terms of overall design, repairs after a race are free now, and the calendar driven event style is long gone. I’m not saying it’s perfect, but it’s much sleeker, and a far better experience on the PlayStation Portable.

Looking at the game play, the controls are reasonably responsive, and steering mechanics are better in the PS2 and PSP versions. A little downside to the Juiced 2: Hot Import Nights PSP version would be that drifting around a corner would cause you to lose speed, which isn’t that much of a problem on the other versions, as it is on the PSP. racks are closed off from the rest of the city, as in most racing games, but they feel quite generic. The design’s lack the personality found in the other versions, but aren’t too bad either. Moving through the tiers involves getting into qualifying races by completing a number of goals.

Tracks are closed off from the rest of the city, as in most racing games, but they feel quite generic. The design’s lack the personality found in the other versions, but aren’t too bad either. Moving through the tiers involves getting into qualifying races by completing a number of goals.

Goals can range from simply winning an event, to winning a bet of $25,000 or even something like staying in the air for over six seconds in a race. It isn’t limited to one goal per race either. For instance, you can accomplish all the three goals mentioned above in a single race. So, if you know your way around the game, you can keep the number of races to a minimum while quickly advancing up the tiers.

Upgrades are another cool feature of the game. Upgrades can be made to most performance parts of the car, with each racing league allowing you to unlock three new levels of upgrades for the three upgradeable performance units, for power, handling and weight reduction.

Overall, the game has it’s own bits of weaknesses and strengths. There are tons of things to do in the career mode, and it has been laid out nicely, but customization of the car can get scratchy, and tracks aren’t exactly top quality. It isn’t perfect, but it’s worth the play.

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