PSP square enix Tagged Stories

Final Fantasy PSP: Enjoy the Legendary RPG on the PSP

Posted on Jun 19, 2009 05:11:54 PM

Twenty Years in the making, it seems as if the Final Fantasy franchise has finally come full circle. Its first appearance was on Famicom 20 years ago in Japan and since then its popularity has only been growing. The assortment of systems that it has appeared on is huge in numbers with the latest instalment being Final Fantasy I & II: Dawn of Souls. The anniversary of the Final fantasy features everything that has made this series a cult including the initial ones that came out two decades ago. The visuals of the game have undergone drastic changes in comparison to the original one and the characters have also been made quite crisp. The designs for the new bosses are also quite intriguing. The sound tracks are so engaging that they put the real feel into the Square Enix game. The best of it, the originality is retained.

There are a couple of dungeons that have been implemented into the game to enhance its appeal. The encounters are random and have been packaged with a lot chutzpah. Gamers with a lot of patience will find this simple concept to be very engaging. In the Final Fantasy PSP game the player has to guide the four heroes to their destination of finding the four crystals so that the world is saved. A lot of monsters have to be fought and the humour is to keep the interest going. A lot of time will be spent in the game in boats, ships and in wandering. Buy it for its simplicity and play it for enjoyment. You will get value for money with this RPG game on the PlayStation Portable.

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Final Fantasy II: experience the Classic Square Enix RPG on your PSP

Posted on May 13, 2009 03:55:57 PM

Originally hitting the stands in 1988 the Final Fantasy series has stood testament to change. Two decades and hundreds of developmental changes later the Final Fantasy II for PSP finally hits the stands. Published by Square Enix this new version and a successor to the first part of Final Fantasy, has seen the incorporation of many modifications.

The new game does away with some of the festering problems in the earlier version like the two-second load time while accessing the menu. Apart from changes in technology the developers have introduced an updated artwork of the 2D environment, better sound and introduced new characters. The Final Fantasy II PSP game’s storyline is original and in this you form a part of the four survivors who escape from the wrath of the evil emperor. Now on a quest to avenge the death of their parents and stop the merciless emperor you must face-off against his army and monsters from the demonic realm and ultimately save the planet. This re-mastered version has better graphics, updated camera angels that offer newer perspectives and a 16:9 widescreen adaptability. The word memory system is a fresh feature where you will have to memorise certain keywords said to you by the non-player characters. These words when repeated later unlock new moves and help you gain information. The only way to increase health is by taking on more shots. The character abilities increase or decrease with the change in the manner of fighting. Supposing you choose to use the axe all the time even though your strength and skill set for weapons increases your abilities with magic decrease.

The Final Fantasy II is remastered version of the old world nostalgia and is a classic role player game. However we are in the age when the PlayStation Portable world is brimming with dramatic developmental changes and engaging in new forms of gameplay the game will do little to move you unless you are a die hard fan of the franchise.

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Kingdom Hearts: Birth by Sleep on the PSP

Posted on Mar 27, 2009 04:51:37 PM

Kingdom Hearts from Square Enix has so far been all about Riku and Sora who are on a Kingdom adventure holding a keyblade. Birth by sleep for the PlayStation Portable is a completely different turn off from the original story line. This game starts with talking about keyblade warriors before Riku and Soru’s time. Aqua, Ventus and Terra are three apprentices of keyblade. Game play and visuals are excellent in this game and are sure to add to the enjoyment.

At the demo event, it was possible to check out playing as both Ventus and as Terra. Terra’s demo was all about teaching users how the battle has to be played. Enemies who surrounded Terra at the start of the game are completely different from the previous versions. Enemies themselves are referred to in Japanese as Anbaasu which in English means Unbirth. On his way to the Enchanted Kingdom castle, Terra has to fight various Anbaasu of different sizes. Boss of the castle is a huge machine red in colour.

Controls in Birth by Sleep are user friendly. An interesting additional feature in this game is the command meter. As you attack enemies you find your command meter going up. When it fills up, you get to play the command mode with extra firepower. Other interesting modes include the thunderbolt and the fireblazer.

Ventus’ demo referred to as the Castle of Dreams was not as straightforward as the Terra’s demo. Here it is possible to avoid combats but requires player to extensively search for items to carry the storyline forward. Go through the game jumping on yarns and books. Forks on the walls can be used as a springboard to jump to high places. Additional techniques that cannot be found in the Terra demo include walking rather than dashing around especially while falling from high places by tilting the analog stick a little.

Solid gameplay and excellent graphics are sure to add to the excitement and fun this game has to offer. The story might be completely different from earlier titles like Kingdom Hearts 2 PS2, but the animation and graphics are rather similar. Slated to be released in 2009 in Japan, Birth by Sleep is sure to provide hours of fun on your favourite PSP.

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Star Ocean: First Departure, another fun RPG from Square-Enix

Posted on Feb 19, 2009 02:12:25 PM

The modern story telling has leaped to a new realm of merging science-fiction with the realms of fantasy. These stories are propagated more through the medium of videogames. Almost a decade ago, it was a time when such fantasy stories were not much sought after. At that point, Star Ocean made its entry into the fantasy world with its original franchise of the tri-Ace. The Star Ocean was released more than a decade ago on the Super Famicom but it never made its way to the United States. The first element of Star Ocean that made its way to the United States was the sequel, Star Ocean: The Second Story.

The thanks for the success of Star Ocean has to go to Square-Enix, for helping them make their way to the U.S. stores under the title Star Ocean - First Departure. The game was successfully remade for the PSPs with many new elements. The modifications such as new backgrounds and a tweaked battle system served as attributes to the original story line. However, the First Departure gives a slight feeling of dissatisfaction to the gamers as they expected it to be a little better. The conclusion arrived with their comparison to the recent RPGs. However, gamers who enjoyed the game of Star Ocean earlier still find it a great RPG.

The Square Enix game begins entirely in the so called “fantasy department” coupled with the prologue of sci-fi riddles. There are three Fellpool youths namely Roddick, Millie and Dorne who try to pass some time as sentries in a small village near the woods. The village is attacked by a mysterious plague that turns people into stone. The three friends take the responsibility of curing them and they travel to the nearby mountain to gather medicinal herbs.

They find that the plague is actually a biological weapon and there are certain external forces that help the people of the planet Roak. The group consisting of Ronyx, Ilia and Terran soon find out that the only way to save people of Roak is to collect a particular genetic sample from the old. The game then revolves around the various mysteries involved in saving these people. It is thus an adventurous ride for the hardcore gamers.

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Final Fantasy Tactics: The War of the Lions - Captivating the Senses

Posted on Oct 1, 2008 11:24:56 AM

A game that has withstood the taste of time and is still shining in its full glow is none other then the Final Fantasy series. It really stands apart from all the junk you usually come across and has captivated hordes of gamers from the time it was first launched. The latest episode in this brilliant series is Final Fantasy Tactics: The War of the Lions which has done full justice to its predecessors. What sets the game apart from the pretenders is its strong story line, coupled with even more impressive gameplay. You can look forward to some new additions and subtle enhancements in this port, including some terrific cutscenes, new character classes, and new playable characters. The two new characters, Onion Knight and Dark Knight have added a new dimension to an already interesting game.

The complex and moving story line, that maintains the excitement and romance element throughout the title, is one of the many strengths of this endearing game. You will also be happy to know that the somewhat awkward localization of the original game has been replaced with a realistic dialogue devoid of grammatical errors. To add to that the cutscenes are carefully tailored to depict the action that is going on.

It is, however, interesting to note that if you happen to be a new to this game, it will take some time and grinding on your part before you’ll really involved in it. But once you get involved, the appeal of Final Fantasy: The War of the Lions (PSP) is such that that time will just fly without you even realizing it. Your excitement will be at its peak once the real battle starts. Your on-screen protagonist takes part in battles that are truly intense and engaging; and keeps gaining experience with each comprehensive win. This experience plays a pivotal role in the character’s development and bestows him with new abilities that are essential to progress through the difficult but challenging levels.

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Square Enix can be pleased with themselves…

Posted on May 26, 2008 12:21:27 PM

Square Enix, the legendary developer of Final Fantasy, has released their yearly sales statistics for the time period from April 1st 2007 to March 31st 2008.

All in all, the masters from Square Enix can definitely be pleased with themselves. Dragon Quest IV (Nintendo DS) and Crisis Core (PSP) have each sold especially well.

Here is the complete list:

Japan

  • Crisis Core: Final Fantasy VII (PSP): 800,000
  • Dragon Quest IV (NDS): 1,150,000
  • Dragon Quest Swords (Wii): 490,000
  • Final Fantasy IV (NDS): 590,000
  • Final Fantasy XII: Revenant Wings (NDS): 540,000
  • Itadaki Street DS (NDS): 430,000
  • Final Fantasy Crystal Chronicles: Ring of Fates (NDS): 380,000

USA

  • Crisis Core: Final Fantasy VII (PSP): 450,000
  • Dragon Quest Swords (Wii): 110,000
  • Final Fantasy XII: Revenant Wings (NDS): 220,000
  • Final Fantasy Crystal Chronicles: Ring of Fates (NDS): 160,000

Europe

  • Final Fantasy XII: Revenant Wings (NDS): 280,000
  • Final Fantasy Crystal Chronicles: Ring of Fates: 150,000
  • Final Fantasy III (NDS): 480,000
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